#pragma once
#ifndef _GUI_TEXTURE
#define _GUI_TEXTURE

#include "Texture.h"
#include "Base.h"
#include "GraphicsManager.h"
#include "2DTexture.h"
#include "core.h"
#include <string>



class CGUITexture : public C2DTexture
{

public:
					CGUITexture		(){}
					~CGUITexture	();




};


#endif